Halo: Infinite borrows cueing system from Apex Legends

Studio 343 Industries decided to borrow for Halo infinite a good idea that the studio Respawn integrated into the shooter Apex legends… This conclusion can be made based on recent statements by the game designer. Andrew Witts, which is responsible for the multiplayer Infinite.

It’s about the labeling system. In Apex Legends, the player can quickly mark the location of enemies, useful items and points of interest at the touch of a button. The game recognizes objects on the map, and, if necessary, a radial menu with additional labels is available.

According to Whitts’ comment, this is exactly what Halo: Infinite will have. Fans have been asking the studio for a long time.

The label system allows players to understand each other without unnecessary comments. Moreover, Microsoft in recent years strives to make its games more accessible to people with disabilities.

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