From the Creators of Machinarium and Samorost: Creaks Review

Czech company Amanita Design has been a loyal leader of the independent point-n-click adventure movement for many years, but her new project Creaks takes an unexpected step towards platformer, abandoning many aspects that helped the classic Machinarium become incredibly popular.

Maintaining a recognizable visual style, Creaks transports players to a cramped room where a lone author is working on a book. A sudden earthquake opens a rift in the wall, hiding behind a whimsical vertical world riddled with ruined floors of a once majestic structure with mountains of literature and traces of a once grandiose civilization. And the further you go, the more you will learn about the universe of anthropomorphic birds that fight against a giant and very evil monster.

The levels, divided into room sections, offer simple puzzles using platforms and lights. First, you come across creatures that look like dogs, which, under the influence of light, turn into bedside tables, then you stumble upon flying jellyfish, also as if they came out of a perverted version IKEA… As you get to know the deep-lying floors, you will have to resist even hangers with women’s and men’s clothes, which in a revived form repeat your actions or serve as a mirror image.

Well, by the end of the game you have to use light and unusual devices to turn water into stone and control the trunks of unknown creatures.