David Cage: Improved Detroit: Become Human For PS5 Is Under Study, And Older Games May Have Sequels

Quantic dream known for avoiding making sequels, however the head of the studio David Cage does not consider this to be his rule or dogma. In a recent interview with WCCFTech, he stated that won’t mind returning to his franchises one day, but will only do so if he has a story to tell

“I have no problem with sequels as long as I have a story to tell about the world or characters. It’s just that we never thought about making sequels just because it was more profitable. We fully understand that having an established brand will save a lot of marketing costs and get attention faster. to the title, because the expectations are already set and the promises are clear, but the only valuable reason for me to work on a project that will take four years of my life is to find an idea that I feel I have to bring it to fruition at any cost. CEO with 20 years of experience in the industry, but I continue to think that any project should be sincere.

I still have nothing to tell about the created franchises, so it is better to leave them and move on to something new, however this is not a rule and not a dogma. One day I may return to one of our franchises, but only if I feel that I still have something to tell in it. “

In the same interview, Cage was asked if they were considering the upgrade. Detroit: Become Human and his other old games under Playstation 5, confirmed that the studio is studying such an issue. However, he noted that past Quantic Dream games are still committed to Sonyso they are unlikely to appear anywhere else besides PC

“Now that Quantic Dream is independent, we plan to support all existing platforms in our future games. Our past projects are still tied to Sony, so I doubt they will be available on platforms other than PC.”

Quantic Dream is now focused on future and ongoing projects already in production. They will be more ambitious in both scale and quality than the studio’s previous games, Cage said. Projects are built on a completely new next generation engine

“We want to compete with the best studios in the world and offer our fans the best we can.”

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