Cyberpunk 2077 Developers Look “Physically Unhealthy”: Jason Schreier Speaks Out About Game Transfer

Last evening became known about what role play Cyberpunk 2077 again does not fit into the planned timeline – the release was postponed to December 10… It took the developers more time to carefully test the versions for all platforms.

Soon a well-known journalist spoke about the situation Jason Schreierformerly criticized CD Projekt RED for systematic revisions within the studio.

Edition editor Bloomberg noted that despite the announced transfer, nothing has fundamentally changed for the employees – they have to “crunch“through December in an effort to give the game a proper look by preparing patches and updates… More work days without rest – Schraer finds the situation unhealthy.

“Cyberpunk 2077, postponed for three weeks, is quite unexpected, but for the developers, most likely it will not make any difference. They still have to rework in December, doing patches. But I hope that now the objective reality has become much more obvious to those who have previously tried to deny it.

Understand, recently one of the employees of CD Projekt RED told me about how he spent 100 hours at work in a week. Another (former) company specialist admitted that when they met, his former colleagues looked “physically unhealthy.” Please go to hell with your “I work really hard too,” excuses, Schreier wrote to advocates of overwork policy.

As a reminder, earlier this month it was reported that the final weeks of production Cyberpunk 2077 occur in absolute chaos. According to rumors before release, the project runs the risk of getting in a fairly crude form

Read Also: “Just Trust Us”: Cyberpunk 2077 Developers Reacted to Criticism of Cut Content

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