Asian verdict: Sony officially announced “reorganization” of JAPAN Studio

Company Sony Interactive Entertainment (SIE) officially confirmed the appearance in the media information on “restructuring” SIE JAPAN Studio (JAPAN Studio). Details in an interview IGN shared the press service of the platform holder.

From April 1, 2023, the core of the team will be centered around Team ASOBIthat released the game Astro’s Playroom… In addition, all functions for localizing projects, managing existing IP and outsourcing production will be transferred to the umbrella brand PlayStation Studio

According to the press release, SIE JAPAN Studio will be closed (although Sony uses the words “transformation” and “reorganization”), and the restructured Team ASOBI will function on its foundation. The latter was commissioned to build on the popularity of the Astro’s Playroom franchise.

“JAPAN Studio will be transformed into Team ASOBI – the creative team in charge of Astro’s Playroom,” the statement said.

Earlier, the media reported that most of the SIE JAPAN Studio employees were left without work, as their contracts were not renewed. Some of the people joined Bokeh game studiofounded by the creator Silent Hill, Gravity rush and Siren Keiichiro Toyama.

SIE JAPAN Studio not only developed its own games, but also collaborated with third-party studios. She has projects such as Ape escape, Bloodborne, Demon’s Souls, Dark cloud, Gravity rush, Siren, Shadow of the colossus and The legend of dragoon… This raises questions to the SIE President Jim Ryanwhich a couple of days ago promised for PlayStation fans “lots of Japanese games”.

Journalists associate the metamorphoses of the platform-holder with the development of Playstation Sony’s American office is now in charge, while the Japanese market has lost priority for the company. This is also due to the overestimated requirements for local developers, who are forced to remove “problematic” (according to Sony censors) content.

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